#include<mjl.h>
//主函数
void main()
{
	char* hero = mjl_getMainHero();
	mjl_loadMap("map/sqg_bai_cao_di/0.map");
	mjl_setPos(hero, "enter_zlsd");
	mjl_turn(hero, TURN_RIGHT);
	mjl_runMapScript();
}
